How To Play Craps

 

 

 

 

 

Craps is full of action and is also fun to learn. It's one of the fastest table games there is. In Craps, you bet either with or against the roll of the dice. The Shooter, or person with the dice, places a bet either on the Win or Don't Win Lines before he or she throws. For the Come Out Roll if you are betting with the Shooter, place your bet on the Win Line. If you are betting against the Shooter, your bet goes on the Don't Win Line.

Useful Craps Terms
Come Out Roll: The first roll of the dice by a Shooter before a point is made.
Point : One of the numbers 4, 5, 6, 8, 9, 10. If the Shooter rolls one of these numbers, to win on the Win Line, the Shooter must roll that number again before they roll a 7. If you are betting on the Win Line, to win, you also need the Shooter to roll the point again before they roll a 7.
7: The easiest number to make with two dice. The game of Craps is based on this number.
Craps: The call when the sum of the numbers shown on the uppermost face of the two dice is 2, 3 or 12.

Bets to get you started.
Win Line: On the Come Out Roll, bets placed on the Win Line win immediately if the Shooter rolls 7 or 11. Bets placed on the Win Line lose immediately if the Shooter rolls Craps (2, 3 or 12). If the Shooter rolls a point number (4, 5, 6, 8, 9, 10) the Shooter must roll that number again to win before rolling a 7.
Don't Win Line: On the Come Out Roll bets win immediately if the Shooter rolls 3 Crap or 12 Crap. A Stand Off results if the Shooter rolls 2 Crap. (The bet neither wins nor loses). Bets lose if the Shooter rolls 7 or 11. If the shooter rolls a point number, the Bet will lose if the Shooter rolls the point number again before they roll a 7. The Bet will win if the Shooter rolls a 7.
Come Bets: May be made any time after a point has been established. A Come Bet is identical to the Win Line. Bets win on 7 or 11. Bets lose on 2, 3, or 12. If 4, 5, 6, 8, 9, 10 is thrown, that number becomes the Come Bets point and wins if that particular number is repeated before a 7.
Don't Come Bets: May be made any time after a point has been established. A Don't Come Bet is identical to the Don't Win Line. Bets win on 3 and 12 and stand off on 2. Bets lose on 7 or 11. Any other number becomes the Don't Come Bets point. Bets lose if the point is thrown before a 7.
Place Bets: Place Bets may be made on the numbered boxes (ie. 4, 5, 6, 8, 9, 10). Your bet wins if your number comes up before a 7 is rolled, however they do not win or lose on the Come Out Roll. The Dealer will help you place these bets.
Hardways: Four of the six point numbers can be thrown as doubles. These are known as Hardways. Bets placed on the Hardways win if the number is thrown as a double, and lose if 7 is thrown, or the number comes the easy way ie. 5 and 3 opposed to 4 and 4.
Big Six: This bet may be placed at any time and wins even money if a six is thrown. Bets lose if a 7 is thrown.
Big Eight: This bet may be placed at any time and wins even money if an eight is thrown. Bets lose if a 7 is thrown.

 
Twelve Crap
Hard Eight
Eleven/Yo

One Roll Bets
Any Crap: A one roll bet that wins on a throw of 2, 3 or 12 and loses on any other number. Pays 7 ½ to 1.
Two Crap / Aces: A one roll bet that wins on a throw of 2 only and loses on any other number. Pays 33 to 1.
Three Crap / Ace Deuce: A one roll bet that wins on a throw of 3 only and loses on any other number. Pays 16 to 1.
Eleven / Yo: A one roll bet that wins on a throw of 11 only and loses on any other number. Pays 16 to 1.
Twelve Crap: A one roll bet that wins on a throw of 12 only and loses on any other number. Pays 33 to 1.
Horn Bet: A combination, one roll bet covering 2, 3, 11 and 12. Loses on any other number. Pays according to the odds of the winning number, less the amount of the losing bets.
Field: A one roll bet that wins even money on a throw of 3, 4, 9, 11 and pays double on 2 or 12. All other dice combinations lose.
Any 7: Any 7 wins on a 7 and loses on any other number.
The Win Line and the Don't Win Line are complete opposites. What wins on one loses on the other and Vice Versa.
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